the Darkoath entered into pacts with the deities of ruin to endure the unendurable
Imagine a fantasy setting that shatters the tropes of Medieval Europe
its origins and causes— and
One player picks 2 cards from their hand and either places them in the same area or splits them between the two areas
must press its counterattack in order to seize control of the island chain
THING THING Ursula's Return the Darkoath entered into pactsThing Thing is a silly card game that we play a lot of at the office. We have cards upon cards of 'things' places, people, objects, concepts and we have find ways to relate them, usually with strange results. Playing two or more cards lets you get rid of them, but the category you used to relate them (leaders in their field, hard to get to, stuff I have touched recently, reasons the party didn't go well) may let other players discard cards as well,